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Four Elements of Gamification that Result in Positive Learning Outcomes

Dr Karl Kapp, gamification and learning expert, will discuss elearning gamification and how to use it for favorable business and performance outcomes.

Thursday, September 14th, 10:00 AM EST

With Roni Floman, VP Marketing at GamEffective
and Dr Karl Kapp, gamification and learning expert

Can’t make the webinar? Register and we will send you a recorded version and slide deck.

In this expert series webinar you will learn:

  • What are the four elements of gamification that drive positive outcomes
  • How to create elearning gamification that implements these elements
  • How gamification can tie learning outcomes into actual employee performance
  • The webinar will include a demo of an actual implementation

Karl M. Kapp, EdD, is a scholar, writer, and expert on the convergence of games, learning, and technology. Karl received his doctorate of education in instructional design at the University of Pittsburgh, and is an award-winning professor of instructional technology at Bloomsburg University, in Bloomsburg, PA. Karl consults with learning technology companies and advises Fortune 500 companies on the use of gamification and game-based strategies for transferring knowledge to employees. Karl has written six books, including the best-selling learning book The Gamification of Learning and Instruction and its accompanying how-to book The Gamification of Learning and Instruction Fieldbook: Theory into Practice.

GamEffective is a leading workforce performance gamification company, helping companies engage employees to improve motivation and learning.

One of just four Gartner Cool Vendors for HR Software,  GamEffective is a unique blend of next generation performance management and Employee Gamification 2.0. It helps companies engage and motivate employees by setting goals and tracking their performance in real time. GamEffective provides real-time feedback as well as dynamic  goal setting for employees and managers to drive better performance– doing away with stale goals stated in once-a-year reviews. By showing goals and objectives to employees, it acts like a fitness tracker for work.

The GamEffective platform can easily integrate with existing enterprise applications, providing a deep and effective gamification solution that significantly improves performance.

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