We are pleased to present our recent case study, which explores Verint’s phenomenal success of 300% improvement in sales processes with the use of gamification.
This case study demonstrates the true potential held in gamification and the real changes gamification can have make in employees’ behavior. Gamification is not merely a motivational incentive tool, it can serve as a tool for driving employees to perform according to the organization’s requirements, and can assist in solving fundamental problems in the organizational level.
Verint wanted to promote behavioral change in their sales teams, and they created that change – using gamification.
Learn how Verint improved their whole sales process, created engagement and promoted the desired learning, as well as behavior, of their employees.
Access the full case study here.