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How to Drive Effective Classroom Training with Microlearning Gamification

Best practices with real life case studies, with Paulette Robinson (OPM) and Allan Morales (Sykes)

Training employees in a classroom is still a very popular method for learning. Yet, today’s classroom is changing – not only is more learning shifted outside the class, but many tools are coming into the classroom, so that instructors can easily reach better learning results.

Tuesday, November 21st, 12:00 PM EST

Can’t make the webinar? Register and we will send you a recorded version and slide deck.

In this expert series webinar we will discuss:

  • How to use gamified microlearning to insert fun and engagement to the classroom
  • How to use gamified microlearning before, during and after class
  • How to pace learning, gate content and provide feedback in ILT

Paulette Robinson Senior Advisor at OPM/Center for Leadership Development/Eastern Management Division Center.

Allan Morales, Regional Training Manager at SYKES Latin America

Roni Floman, VP Marketing at GamEffective, a leading workforce performance gamification company, helping companies engage employees to improve motivation and learning.

GamEffective provides real-time feedback as well as dynamic  goal setting for employees and managers to drive better performance– doing away with stale goals stated in once-a-year reviews. By showing goals and objectives to employees, it acts like a fitness tracker for work.
The GamEffective platform can easily integrate with existing enterprise applications, providing a deep and effective gamification solution that significantly improves performance.

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